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Joe Willmott
Product leadership for the next generation of SaaS.
London | +44 (0) 782 5874 644 | [email protected]
Profile
Surgical product leader with over a decade of experience bridging the gap between high-level strategy and technical execution. Specialising in zero to one SaaS transformations, I turn fragmented visions into high-performing and scalable digital assets. I operate at the intersection of product strategy, experience design and technical stewardship to own outcomes and manage execution pressure.
Core expertise
- Product strategy: 12-month strategic blueprints, KPI ownership and market positioning.
- Experience design: High-fidelity prototyping, hardened design systems and user journey logic.
- Venture building: MVP scoping, technical stack selection and investment-ready infrastructure.
- Technical leadership: AI-native workflows, design-to-tech alignment and scope control.
AI-native leadership
I treat Artificial Intelligence as a foundational utility for both product development and team performance. I am proficient in:
- Product integration: Architecting LLM-driven features and AI-agent workflows that solve genuine user friction rather than adding “gimmick” features.
- Operational efficiency: Implementing custom GPTs and automated pipelines for rapid documentation, synthetic user testing and complex data analysis.
- Rapid prototyping: Utilising AI-assisted coding and design tools to move from abstract logic to functional and testable MVPs in days rather than weeks.
Professional experience
Product Owner & UX Lead | Monterosa 2019 – 2025
Joined as UX Lead and stepped up to lead the product function in 2022 following a department restructure. Pivoted the business from a bespoke agency model to a high-margin B2B SaaS powerhouse by architecting “FanKit,” a universal framework for Tier-1 clients including the NBA, FIFA, F1 and ITV.
- Revenue growth: Driven a 200% revenue uplift by prioritising high-ROI features and scaling the enterprise client base from 7 to 26 global accounts.
- Architectural precision: Engineered a “configuration over customisation” roadmap, eliminating redundant engineering cycles and maximising gross margins.
- AI implementation: Spearheading the integration of generative AI within the FanKit framework to automate content moderation and enhance real-time fan engagement.
- Scale & performance: Led UX architecture for 92 #1 App Store activations, ensuring seamless performance for millions of concurrent users during peak global events.
- Leadership: Re-aligned technical roadmaps with commercial KPIs during critical restructures, managing cross-functional squads of engineers and designers to ensure bulletproof releases.
UX Lead | CookiesHQ 2017 – 2018
Led the user experience and product design function for a prominent technical agency, overseeing a diverse portfolio of startups and scale-ups.
- Commercial exit: Delivered end-to-end UX strategy and product delivery for a range of high-growth ventures, directly contributing to the successful acquisition of CookiesHQ by a major client.
- Zero to one execution: Transformed raw founder visions into validated and high-fidelity prototypes and functional specifications, securing market entry for multiple early-stage products.
- Consultative leadership: Acted as the primary strategic bridge between non-technical founders and engineering teams to ensure architectural integrity and user-centricity.
Product Manager | UNIT9 2017
Led the delivery of high-end interactive experiences and digital products at the intersection of film, gaming and technology for global brands.
- Technical bridge: Managed the communication between elite creative teams and technical engineering to deliver award-winning digital installations and complex web platforms.
Chief Product Officer | Paper Street Games 2015 – 2016
Directed the strategic turnaround and commercial success of a global mobile games portfolio reaching 100M+ users.
- Portfolio management: Restructured the product catalogue to eliminate underperforming assets and re-engineered technical roadmaps for massive global scale.
- Data-led growth: Utilised high-volume user data to prioritise content updates and monetisation strategies to maximise product ROI.
Engineering Lead | Sparkol 2015
Architected the mobile strategy and codebase for a leading video suite, translating complex desktop software into a high-performance iPad app.
Founder | Paper Street Games 2014
Established the studio from concept, securing two rounds of venture capital investment based on product vision and early traction.
Game Designer | Aardman 2013
Executed level and mechanic design for high-profile interactive projects, including BBC digital titles.
Education & certifications
- Google AI Essentials: Generative AI for Product Leaders (2025)
- BSc. Digital Art & Technology: Plymouth University (2013)
Industry recognition
- SportsPro Media Awards: Best in Fan Engagement
- Sports Technology Awards: Best Fan Engagement Technology
- Football Business Awards: Best Use of Technology
- TechTrack 100: 26th Fastest-Growing UK Tech Company