You’ll likely learn more over on my blog
Problem-solver creating products that encourage play
My hobbies are a bit generic, so let’s skip straight to business; my CV is below.
👋 Hi, I’m Joe Willmott
Founding Product Designer & Senior Product Leader
London, UK · +44 (0) 7825 874 644 · [email protected] · joewillmott.com
Profile
Over a decade shipping B2B and B2C products from zero to one across startups, scaleups and enterprise SaaS with full P&L ownership. Built and scaled FanKit, a sports engagement platform now used by 26 global clients including the NBA, FIFA and Real Madrid, driving a 200% revenue uplift. Experience ranging across sports, broadcast, fintech and clinical platforms. Former software engineer, so I design with a close read on what is technically achievable and bridge communications between disciplines.
Core Skills
Product Design & UX Leadership · 0 to 1 Product Design · B2B & B2C Product · P&L Ownership · Startups & Scaleups · Design Systems · UX Research & Audits · Figma & Prototyping · Cross-functional Team Leadership · AI-native Product Workflows
Professional Experience
Founding Product Designer · Independent · 2025 – Present
- Run solo product design and UX audit engagements for enterprise and scale-up clients, working end to end from discovery through to prioritised delivery roadmaps.
- Smarkets: designed Momentum, a motion and liquidity-signalling system for the trading market view, making live trading activity legible without redesigning the surface it lives on.
- PENN Entertainment (via Gift&Go): led a UX audit of a loyalty marketplace, diagnosing friction across acquisition, motivation and retention and converting findings into a prioritised roadmap.
- Trading 212: designed Community Pulse, a personalised push notification system built to lift community post engagement.
- Away Resorts: audited the property discovery and sales journey, diagnosing and prioritising conversion friction across the funnel.
Product Owner & UX Lead · Monterosa · 2019 – 2025
- Owned product and UX for FanKit, a white-label B2B SaaS sports engagement platform, pivoting the business from a bespoke agency model to a configuration-led SaaS product used by 26 global enterprise clients including the NBA, FIFA, F1, Real Madrid and Liverpool FC.
- Drove a 200% revenue uplift by prioritising high-ROI, reusable platform features over one-off client customisation.
- Led UX architecture across 92 number-one App Store activations, designing for millions of concurrent users during peak live events including the FIFA World Cup.
- Took on product leadership for the wider function following a 2022 restructure, aligning roadmaps with commercial KPIs across engineering, design and delivery.
- Designed flagship match centre and fan engagement products for Real Madrid, Liverpool FC and FIFA, several of which won industry awards for fan engagement.
UX Lead · CookiesHQ · 2017-2018
- Led UX and product design across a portfolio of 10+ start-ups and scale-ups, spanning regulated sectors including MedTech and non-profit platforms.
- Led the strategic overhaul of the agency’s largest account, work that contributed to that client later acquiring the agency.
Product Manager · UNIT9 · 2017
Directed a physical hardware product from early technical concept through to a market-ready, commercialised asset for a major production studio.
Head of Product · Paper Street Games · 2016
Appointed by the board to lead a strategic turnaround of a mobile games portfolio reaching over 100 million users, pruning underperforming titles to focus investment on the highest-scale assets.
Engineering Lead · Sparkol · 2015
Architected the porting strategy for a leading video editing suite, translating it into a high-performance iPad application.
Founder · Paper Street Games · 2014
Founded and secured venture capital funding for an independent mobile games studio, with follow-on investor interest driven by above-market in-app purchase performance.
Game Designer · Aardman · 2013
Designed levels and mechanics for interactive projects at the animation studio, including work on BBC digital titles.
Independent Developer · Self-directed · 2004-2013
Self-taught developer and designer; shipped 100+ independent games and interactive projects for Nickelodeon, MTV, Nike and more – the foundation for a career spent bridging design, product and engineering.
Education & Certifications
BSc Digital Art & Technology, Plymouth University (2009 – 2013)
Google AI Essentials: Generative AI for Product Leaders (2025)
Awards & Recognition
- SportsPro Media Awards: Best in Fan Engagement (multiple years)
- Sports Technology Awards: Best in Fan Engagement / Best Fan Engagement Technology
- Football Business Awards: Best Use of Technology, Liverpool FC Match Centre
- Monterosa Most Innovative Employee (2024); Most Impactful Employee (2019)